Archive for the 'Research & Stats' Category
Wednesday, July 5th, 2006
I’m not sure why there is such outrage against PayPerPost, especially when most people saying it is evil are using AdSense. Should bloggers disclose if they are being paid to write about a topic or post a link? They probably should, but that is up to each blogger.
Let’s compare AdSense and PayPerPost:
AdSense examines the text/topics […]
Posted in Internet, Research & Stats | 4 Comments »
Sunday, November 20th, 2005
According the Bureau of Labor Statistics, the average American spends more on entertainment than they do on gasoline, household furnishings and clothing combined, and nearly the same amount as spent on dining out.
Household spending on entertainment has outpaced overall expenditures over the past 10 years, by more than doubling during this time. Household earning […]
Posted in Home Entertainment, Research & Stats | No Comments »
Thursday, November 17th, 2005
A new study by Pyramid Research shows that mobile subscribers in emerging markets have high interest in mobile internet and data but little interest in paying much.
The study asked 2500 mobile phone users across the BRIC countries (Brazil, Russia, India and China) “under which of the following circumstances they would use data services like wireless internet and mobile TV - if it were free, if the price were right or not interested at all”.
Posted in Research & Stats, Wireless | No Comments »
Saturday, November 5th, 2005
The most recent Mobinet study, from consulting firm A.T. Kearney and the Judge Business School at Cambridge University, shows that shows that consumers are eager to use mobile data and content, yet uncertainty still exists.
The study has been conducted eight times since 2000 and uses a sample of 4000 mobile phone users in 21 countries. […]
Posted in Research & Stats, Wireless | No Comments »
Saturday, October 8th, 2005
California Governor Arnold Schwarzenegger has signed a bill that will ban the sale of any video game to those under 18 that “depict serious injury to human beings in a manner that is especially heinous, atrocious or cruel”. This bill is similar to other laws recently passed in Michigan and Illinois. It is also similar to laws being challenged and already defeated.
Lawmakers believe laws of this nature will protect children from experiencing the “interactive nature of video game violence”. They point to studies that link violence in video games to violence and hostile actions in teenagers and preteens. There are numerous independent studies dispelling this connection as being no stronger than other forms of entertainment/media and even the positive effects of video games.
Posted in Fixed Gaming, Home Entertainment, Research & Stats | No Comments »
Thursday, September 29th, 2005
Piper Jaffray analyst Anthony Gikas and associate Stephanie Wissink have just released their latest overview of the gaming industry for investors, which shows the Xbox 360 leading the next-gen console war through at least 2008.
The report projects that the Xbox 360 will lead console sales with 19.6 million units sold through the end of 2008, […]
Posted in Fixed Gaming, Research & Stats | 3 Comments »
Monday, September 26th, 2005
New research from OneStat.com shows that Google is still the largest internet search engine in terms of usage, but MSN Search begins gain share, even if slightly.
In the past eight months, Google’s market share has slipped slightly from 57.2% to 56.9% of total global usage. During that same time, MSN Search usage increased from […]
Posted in Internet, Research & Stats | 2 Comments »
Wednesday, September 14th, 2005
Telephia’s new Mobile Internet Report states that the 191 million U.S. wireless phone subscribers are increasingly using the mobile internet, with 4.8% (9.2 million) using the mobile internet.
Telephia maintains a panel of 69,000 wireless subscribers in the United States that it samples each month for mobile phone research. For the month of June 2005, more than 1,200 selected panelists responded to questions about their mobile internet usage and demographics. Weather-related sites were accessed by 3.9% of the total wireless audience, 2.9% visited a search site and 2.5% visited a sports related site.
Posted in Research & Stats, Wireless | No Comments »
Monday, September 5th, 2005
The U.S. Government is making structural changes to the Corporate Average Fuel Economy (CAFE) requirements, but it is only a symbolic move. The country needs a real catalyst to spark innovation in fuel efficiency technology.
For those unfamiliar with CAFE requirements, these rules govern the minimum average fuel standards that each automotive company must meet with the vehicles it creates. While the government has made minor adjustments to the requirements for each category of vehicles, these rules are far out of sync with the original intentions.
[…]
The time has come for our politicians to drastically increase the CAFE requirements on new vehicles. The technology is available for at least a 10% to 20% increase in current standards. A significant increase in the standards would encourage the core parts of the industry to further increase funding in engine technologies and would offer a real opportunity for new technology firms.
Posted in Automotive, Research & Stats | 5 Comments »
Thursday, September 1st, 2005
A new study release by Gartner predicts that revenues from Indian cellular services will reach $24 billion by the end of 2009, with a penetration of 30 percent and more than 300 million connections. The Indian cellular market grew 67 percent in 2004 but will need only a 35.6 percent compound annual growth rate (CAGR) to meet this prediction. Given the country’s economic growth and lack of a core landline system, this seems quite reasonable.

Posted in Research & Stats, Wireless | No Comments »
Wednesday, August 31st, 2005
A new study by Robert Half Management Resources finds that your CFO likely cannot live without his cellphone.
The study surveyed 1,400 CFO’s from a cross section of U.S. companies and asked them “Which of the following portable technology devices do you consider most indispensable in your life? Their responses showed the cellphone to be their highest priority, with their laptops being a close second.
Posted in Cellphones & Portables, Research & Stats | No Comments »
Monday, August 29th, 2005
China and Japan signed an agreement on August 26th to jointly develop research for a new worldwide standard to cover 4G. A spokesperson for Samsung, one of the key members of the 4G Forum, said that the technical specifics need to be “firmed up”, but significant research has already been performed in the area.
NTT and others have been researching 4G for some time, well before WiMax development began, but standards have not been formed as there is still debate on the uses of 4G. The original plans for 4G were to offer 100 Mbps wireless transmission. NTT has successfully blown through this barrier with a successful test of 1Gbps using their 4G technology, a Variable Spreading Factor-Spread Orthogonal Frequency Division Multiplexing (VSF-Spread OFDM) and a 4-by-4 Multiple-Input-Multiple-Output (MIMO) antenna.
Posted in Research & Stats, Wireless | 1 Comment »
Friday, August 26th, 2005
The continued battle of the “games are good” “games are bad” war plays on with a recent article in Discover Magazine that examines the growing body of research suggesting that video games exercise the mind similar to the way physical activity exercises the body.
Laparoscopic surgery, also known as keyhole surgery or band-aid surgery, involves manipulating controls/joysticks to control a fiber optic camera and surgical tools to perform minimally invasive surgery with only tiny incisions in the person’s body. Laparoscopic surgery has been around for many years now, but doctors have only recently begun to notice a stirring correlation between the top surgeons and video gamers.
Surgeon Butch Rosser, directory of minimally invasive surgery at Beth Israel Medical Center in New York, read a reporter’s comments about one of his procedures that referred to him as a “Nintendo surgeon”. This started his thinking that perhaps his apparent gift among many of his peers was because he was a gamer.
Posted in Fixed Gaming, Research & Stats | 10 Comments »
Tuesday, August 23rd, 2005
Nanotechnologists at University of Texas at Dallas (UTD) and an Australian colleague have produced transparent carbon nanotube sheets that are stronger than the same-weight steel sheets.
Component strength is extremely important for many applications and tested strength of the new material already exceeds the strongest steel sheets and Mylar and Kapton sheets used for ultralight air […]
Posted in Misc., Research & Stats | No Comments »
Monday, August 22nd, 2005
To date, Connecticut, the District of Columbia, New Jersey, New York, and numerous cities (e.g. Chicago) have various bans on the use of cellphones. In effect this week, a new Colorado law bans teenager drivers from talking on cellphones while driving. This Colorado law only targets new drivers who must have an […]
Posted in Automotive, Cellphones & Portables, Research & Stats | 1 Comment »