Gameloft Shows Significant Growth in First Half-Year
Mobile game developer and publisher Gameloft’s revenues for the first six months of 2005 grew by 134% to 20.4 million Euros, from 8.7 million Euros in revenues during the same period of 2005. The company also increased estimates for year end revenues to 44 million Euros.
Gameloft has shown quick growth in the past year mostly due to its growth in mobile gaming, which generated 96% of the total 134% in revenue growth. The company’s total workforce also increased from 432 employees in June of 2004 to 1,375 employees in June of 2005, of which there are almost 1,200 developers.
While total revenues have grown, total operating profits have decreased from 0.8 million Euros for the first half of 2004 to 0.6 million Euros for the first half of 2005. Analysts attribute this to the companies focus on developing a solid foundation for future growth and development efficiencies. Overall, Gameloft is in a good position to target the continued growth in the mobile gaming market.

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